Hi, I’m Ian Peterson
Software Engineer @ Apryse

About Me
I’m a Denver-based software engineer at Apryse, passionate about building cool games and apps, learning new tech, and pursuing creative projects. When I'm not debugging, you'll find me enjoying the world, playing games, or refactoring… again.
Featured Projects

Real-time Online Multiplayer Game

AirshipVR Game

Lootbox Legends
Latest Posts
Being a Leader (in tech)
Mar 2, 2026
Leadership in engineering isn't a promotion, it's a separate skill. Some notes on what I've learned trying to grow into it.
Rediscovering Captain Claw: My Journey With OpenClaw
Feb 2, 2026
An open-source reimplementation of a game I loved as a kid, a weirdly close-to-home connection to my day job, and a weekend I didn't expect to enjoy as much as I did.
Will Prompts Replace Programming? The Natural Language Code Debate
Jan 5, 2026
Every few months someone announces that code is dead. Let's look honestly at what natural language programming can and can't do.
Open-Source AI Models: When to Roll Your Own vs. Use an API
Dec 1, 2025
Llama, Mistral, Qwen, DeepSeek. The open-model ecosystem is genuinely competitive now. When should you run your own?
Security Is Not Someone Else's Problem: A Full-Stack Engineer's Take on DevSecOps
Nov 6, 2025
The 'someone else handles security' era is over. What changed and what every engineer should know in 2025.
Resume
Feel free to download my resume or scroll through my experience highlights below.
Download Resume (PDF)Software Engineer @ Apryse (Acquisition of Windward Studios)
May 2023 – Present
- Developed new features for Fluent Engine and Designer in Java and C#
- Worked on larger teams inside a larger organization effectively
- Became familiar with product development, agile development, working in sprints, CI/CD, DevOps and various other software development skills.
Software Engineer Intern @ Lockheed Martin
August 2020 – May 2021
- Implemented many machine learning algorithms to play a simulated wargame.
- Demonstrated proficiency in data science, as well as algorithm design.
Software Engineer @ Windward Studios
March 2020 – May 2023
- Worked in small company start-up environment
- Had opportunity to build a new application from initial planning phases through MVP launch and post-release maintenance
- Solely responsible for migration of legacy cutomer facing storefront to modern Angular framework
- Consistently improved scalability, reliability, security, and performance of a crucial product with a large active user base